Course Introduction
Duration:
12 Months
Mode:
Full-Time
Programme Details:
The course responds to the growth in the games art sector and the expansion of animation and computer graphics training from the fields of film and television to include the highly-rendered environments within games, with their increased focus on character driven narratives.
Almost every sector of the U.K. game industry market is growing. According to TIGA analysis, the U.K. video game sector is the largest in Europe, contributing more than $1.96 billion towards British GDP in 2017.
Based around professional studio culture, we will teach you high level art skills relevant to the games industry, encompassing visual design and practical games production, immersing yourself in 3D environments and developing in-game content using industry standard 3D modelling, mapping, materials, rigging and dynamic effects.